Devil Summoner: Raidou Kuzunoha vs. The Soulless Army was an interesting departure for Atlus and their Devil Summoner series. Coming from a company typically known for in-depth role-playing sagas, Soulless Army still had MegaTen-style RPG underpinnings, but then contained an action-oriented combat system and more adventure-esque exploration in a project that reminded me of what Square had attempted many years before with Parasite Eve. While not without faults, it was a fresh take on the series and held a lot of potential should Atlus see fit to give the idea another try.
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Category: PlayStation 2
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Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
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Persona 4
Each character is a tragic hero, and yet, they are at their core nothing more than ordinary people thrown into extraordinary situations. Because of this, we can relate to them, progress with them, live the adventure that is Persona through them.
Eleven years ago, I wrote those words as part of the opening to the official GameFan strategy guide for a quirky new RPG brought to the United States by Atlus called Revelations: Persona. It is funny that they would then end up being at their most relevant nearly a decade later at the release of the franchise’s third official chapter, Persona 3.
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Rule of Rose
Way back in 1999, I got my first taste of Konami’s new horror series Silent Hill. While the mechanics behind the game itself weren’t of the utmost quality, all of the story-line elements had been crafted with such care and dedication that Silent Hill was no longer a game, but a mental and emotional experience. I bring this up because my introduction to Rule of Rose brought up many of the exact same feelings. Not since the tale of Harry Mason and the search for his lost daughter has a horror title so perfectly, yet so seemingly easily, created an entire universe and mythos that clicks from the very moment it begins.
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