Tag: persona

  • Shin Megami Tensei: Persona

    Shin Megami Tensei: Persona

    In 1988, I played a relatively unknown Master System RPG titled Phantasy Star, and it forever changed me as a fan of video games. Then, eight years later, another Japan-born role-playing romp would come along and leave an equally impactful mark on my life; the similarly obscure Atlus release Revelations: Persona.

    Phantasy Star taught me that I loved JRPGs; Persona taught me what I wanted from them.
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  • Persona 4

    Persona 4

    Each character is a tragic hero, and yet, they are at their core nothing more than ordinary people thrown into extraordinary situations. Because of this, we can relate to them, progress with them, live the adventure that is Persona through them.

    Eleven years ago, I wrote those words as part of the opening to the official GameFan strategy guide for a quirky new RPG brought to the United States by Atlus called Revelations: Persona. It is funny that they would then end up being at their most relevant nearly a decade later at the release of the franchise’s third official chapter, Persona 3.
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  • Persona 3

    Persona 3

    During a phone conversation between session of playing Persona 3, somebody asked me how I was liking it. After a brief moment of thought, I summed up all the feelings I had for the game in one simple sentence: “It has changed the way I think about RPGs.”
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