Tag: square enix

  • Theatrhythm Final Fantasy

    Theatrhythm Final Fantasy

    I would love to believe that the opening 30 to 45 minutes of gameplay in Theatrhythm: Final Fantasy was a carefully orchestrated plot, one conceived in some smoky Japanese bar one night when staff from both Square Enix and indieszero went out drinking together. The goal would be a scathing commentary on Japan’s RPG industry, and how—inexplicably—so many of its offering force players to sit through 5 to 10 hours of boredom in order to get to the “good stuff.”

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  • Final Fantasy Type-0 Still Looks Good

    Final Fantasy Type-0 Still Looks Good

    Yes, alright – there’s a lot of reasons we can ridicule Square Enix these days. A lot. One thing you can’t say, however, is that the folks at SE don’t know how to make them some PSP games. Title after title, the publisher continues to release titles for Sony’s handheld that seem able to do things graphically the hardware was never, ever meant to do.
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